Drop "Bones " from C4 2004-02-26 - By life3d2000
Back People are crying out for C4 to have a real character/biped tool (ie for bones to get better). The reality is even if eovia dedicated all its engineers soley to improve bones in C4, it would only be a "less than half baked tool) it would take till C5 for it to be functional to Poser 5's level. Do you want to wait another 3yrs before Carrara can animate creatures/ bipeds etc realisticly? In a few months we will have the ability to have professional animation in C3 through the Poser plugin, like we had 5yrs ago with RDS. Poser is lite yrs ahead of C3's bones. Sure you will have to pay for Poser, but if you want real animation tools in C5 you will not get that for free. And when C5 can finerly allow for real animation, Poser will be 3yrs ahead! and people using the plugin will be able to do far more than C5's own dedicated animation tool(you may even be able to climb into the program and place yourself amongst a scene and get rendered with it! (LOL) At the very least eovia should leave any further work on bones and work more on the VM, and Spline modellers, because the Poser plugin will be here soon.
Patrick
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