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Re: One more question before purchase

Re: One more question before purchase

2004-02-25       - By mykyl1966

 Back
Reply:     1     2  

Mmmm.I tend to do my main modelling in Curvy 3D and tweak the model
in 3rd party software so That was one of the things That was outting
me off with A:M. There is no real option to use external models so
its not very good for a work flow environment.

I think Carrara is the way to go although I have seen plenty of
stills but no animations done in it yet! I will look at that site
you sent me.

Cheers for the replies.

Mike R

--- In Carrara@(protected), Brian Hinton <nicholas8681@(protected)>
wrote:
> In my experience with both. I'd say as debadger said,
> it depends what you want to do. I've actually found
> you can do quite a lot with the animation tools in
> Carrara. ONE thing you need to note about A:M is that
> while the animation tools are nice, they are NOT easy
> to setup, it takes some learning. Modeling is nice,
> but limited, importing is way more limiting in A:M so
> don't expect to use external models often. Carrara is
> more universally compatible and seems to play better
> with other applications.
>
> A:M does have its advantages, the spline models while
> not easy to work with, are great for animation, though
> with Carrara you have SDS which also are great with
> animation.
>
> Rendering is good in both programs, but I'd have to
> say that Carrara's renderer is better. I've also found
> that the Carrara user community is much friendlier,
> the HASH community tends to bully you off the list if
> you complain, or just plain kick you off. I'd suggest
> really demoing both packages intensely, and see which
> one you are more comfortable with.
>
> I've been using both programs for awhile, and I
> haven't used A:M since I purchased Carrara. As to
> animation check out:
> http://www.3dxtract.com/cfforum/viewmessages.cfm?Forum=17&Topic=135
>
> I'm working on an animated short in Carrara.
>
> Also http://www.rustboy.com
> basically using the same package.
>
> Be sure to check out the animations on the Hash
> website as well.
>
> Goodluck on your decision!
>
> Brian
> --- debadger <debadger@(protected)> wrote:
> > Heh.  A:M animates a lot better than Carrara.
> > Carrara is fantastic for
> > stills and has a nicer native procedural texture
> > generator.
> >
> > A:M mutates, upgrading constantly which can be
> > confusing as features appear,
> > disappear and change behavior.  While this means the
> > users are finding bugs
> > even in released versions it also means the bugs ARE
> > getting squashed - find
> > a bug and it's gone usually within a month. Buy the
> > software early in the
> > year and you're able to download about 13 months' of
> > upgrades, pay the
> > subscription and you're good for another year's
> > upgrades.  Skip a year or
> > more, no worries, pay your subscription and you're
> > sent the same latest
> > version those who have been paying every year get.
> >
> > Carrara's slower to update but its features DO
> > remain stable, giving you a
> > chance to actually learn the software.
> >
> > Both groups have very active user group lists, which
> > is good because neither
> > software's manual is up to date or accurate (a fact
> > I bitch about constantly
> > on both lists, so you may not need to pay attention
> > to this)
> >
> > What do you want to do?  Generate fabulous stills or
> > fabulous animation?
> > Carrara's greatest strengths are its render engine,
> > procedural textures and
> > its ability to import models generated in other
> > software.  A:M's greatest
> > strength is its fabulous animation and native
> > modeling ability - it does
> > import, but the imports are suitable as props or '3D
> > rotoscopes'. I believe
> > both will export to other applications, but since I
> > don't use this feature I
> > can't say how good they are.  A:M has been used for
> > generating gaming
> > graphics, which means they must have a plugin that
> > exports them.
> >
> > I'm more familiar with Carrara only because I've
> > owned it much longer and
> > have actually used it for work - generating beauty
> > shots of product concepts
> > for my day jobs.  A:M seduced me because it started
> > life from the ground up
> > as an animator's software - it's a bitch to learn to
> > model well (a fact
> > that's true no matter what application you use), but
> > I've seen realistic A:M
> > organics that just blow Poser imports right out of
> > the water. It also has
> > hair and cloth, native to the application.
> >
> > Elena
> >
> > -- --Original Message-- --
> > From: mykyl1966 [mailto:mykyl@(protected)]
> > Sent: Tuesday, February 24, 2004 8:10 AM
> > To: Carrara@(protected)
> > Subject: [Carrara] One more question before purchase
> >
> >
> > I have been drifting between Carrara and Animation
> > Master for this
> > purchase.
> >
> > I almost dread to think what the answer will be with
> > Carrara folks
> > here lol (Although at a Truespace forum I got
> > recommended not to buy
> > lol).
> >
> > Anyway has anyone here used both. What pro's and
> > cons are there for
> > both packages.
> >
> > Cheers
> >
> > Mike R
> >
> >
> >
> > To unsubscribe send a message to
> > Carrara-unsubscribe@(protected)
> >
> > Yahoo! Groups Links
> >
> >
> >
> >
> >
> >
>
>
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