Shading and shaping particle systems 2004-02-19 - By Michael J. H. Brooks
Back Hello Giles:
> Hi guys, > > Long time lurker, rare poster, with a cry for help! > > I'm fooling around with the particle systems, trying to make a > stream of stars. The end result is for a still image, so I'm using > rectangle particles as billboards and the particle sprite plugin to > get them all facing the camera. When I drag my star shader onto > them, they all shade as separate objects very nicely. > > Now the tricky bit: I want to give the whole thing a cutaway effect - > basically take out a pie-section of my ring of stars, or at least > make them invisible. So far I've tried the following:
Assuming you don't want to animate the star ring... While in the "Model" room have you considered "Edit" -> "Convert to Other Modeler" -> "Vertex Model" -> "OK" then removing the sections of stars you don't want within the vertex modeller (i.e. with the lasso select and delete)?
Michael.
To unsubscribe send a message to Carrara-unsubscribe@(protected) Yahoo! Groups Links
<*> To visit your group on the web, go to: http://groups.yahoo.com/group/Carrara/
<*> To unsubscribe from this group, send an email to: Carrara-unsubscribe@(protected)
<*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
|
|