Re: what i would like to see in carrara 4 !!!! 2004-02-19 - By Harvey White
Back On Thu, 19 Feb 2004 10:49:52 -0500, you wrote:
One of the major problems with the evolution of Carrara is that (and this is my opinion), when C1.0 was created, the rayflect plugins of sky/blubble/etc... were just grafted on with a skin change. Other than some differences in the mesh and some interface changes in the terrain modeler, (and perhaps in the sky/atmosphere, but they didn't strike me as major), they have remained unchanged since. While the code may have been changed, the features don't seem to have changed markedly.
Atmosphere can be what makes or breaks a render. I'd like to see the capabilities expanded in two directions, both real and surreal. Surreal in that we have more control over the sun, moon, etc., and real in that the clouds, weather, and such get a good makeover and rework. I'd also like to see lightning....
> > > I'd also like to see real world coordinates and the positions of sun, > > moon, etc, visible in the assembly room. Interface could use some > > help as well, ditto with clouds, real 3d clouds, etc. > >The sky in Carrara is one of it's weakest areas (in my opinion) I think >there would be a lot more outdoors renders being shown (that were done >in Carrara) if it were improved. Look at the number of outdoor scenes >you see done in Bryce or Vue, then notice how few you see from Carrara. > I really feel a big reason for this is the poor quality of sky controls. >The few outside scenes I've done in Carrara were done using a backdrop >photograph of a sky, because I just couldn't get what I wanted using the >controls. > > > Roots for trees, nice gnarly roots... and gnarly trees as well... > >Oh, that would be wonderful! > > >UV painting program or > > accessory. > >Another really handy suggestion. To be able to paint on the model in >'real time' would be such a time saver, and eliminate the seams showing >problems. >
Very much agreed.
Harvey
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