3D Motion Blur = > Broken renders 2003-12-01 - By Binomic | Marcelo
Back Hello all, I�m having a problem using the 3D motion blur in M5. I�m rendering a "wormhole" travel (simple, an extruded circle along a path, textured with a simple shader with a grid connected to the color). Well, the travel should be (or at least look) fast. If I use the 3D motion blur , I get strange artifacts on the render. (like maya not rendering some tessellation triangles). I can�t use 2D motion blur (it looks bad, really bad, because the frame blending).
Anyone has experienced the same problem? I rendered a complete scene (another), and I have no problems at all (a huge scene). And I�m starting to get crazy with this one. Thanks in advance!
Binomic | Marcelo marcelo@(protected) 2003-12-02
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