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WORLD MAP Answer [Re: Need to Find a Tutorial on Creating a Soc

WORLD MAP Answer [Re: Need to Find a Tutorial on Creating a Soc

2004-02-15       - By Harvey White

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Reply:     1     2     3  

On Sat, 14 Feb 2004 22:45:30 -0700, you wrote:

>Thank you, it is coincidentally black and white, which is good... I don't
really have any adobe products (yet), which may not be so good. I am simply
trying to learn different ways to use Carrara and am learning lofting and such.
I want to convert simple 2d images, 2d logos etc... to 3d. I read every post in
this forum and while I don't understand half of what you guys are talking about
yet,... One by one the lights are slowly coming on. :)

Keep asking questions.   There's lots of stuff that I don't really
get, and I've been around a bit longer...

I do a fair amount of lighting/post processing effects, texture
mapping, some modeling, animation, and atmosphere/sky stuff.

Harvey


>
>-- --Original Message-- --
>From: Harvey White [mailto:madyn@(protected)]
>Sent: Saturday, February 14, 2004 6:42 PM
>To: Carrara@(protected)
>Subject: Re: [Carrara] WORLD MAP Answer [Re: Need to Find a Tutorial on
Creating a Soccer Ball...]
>
>
>On Sat, 14 Feb 2004 23:30:49 -0000, you wrote:
>
>>Hello Steve,
>>
>>As far as I know, the Spline Editor only accepts *.AI or *.EPS files
>>(vector-based files, that is).  However, if you want a terrain relief,
>>you need to use the Terrain Editor.  And yes, it uses raster images
>>(BMP, JPEG, TIFF, etc.) in black and white or greyscale.  You can try
>>using a color image coupled with a particular type of shader effect,
>>but the terrain relief is based on black and white values (from what I
>>understand).
>
>The terrain editor only looks at black and white values for
>displacement.  You will want a picture that is very muted in shades of
>gray, since the displacement  that the terrain generates seems to be
>very sensitive to the value of the color.  
>
>I got some very sharp little spikes before I went back and smoothed
>things out.
>
>Harvey
>
>
>>
>>I uploaded a cleaner version of the world map for the Terrain Editor at:
>>
>> http://groups.yahoo.com/group/Carrara/files/Carrara%20Files_Images%20%20-
%20CC/Woutline4.jpg
>>
>>
>>Hope this helps.
>>
>>Claudia
>>"Selocic"
>>(a newbie)
>>
>>--- In Carrara@(protected), "Steve" <Steve@(protected)> wrote:
>>> Claudia, you know that neat little map of the world you imported? DO
>>you have to have Illustrator to do that or can it be any bmp or
>>gif....So far when I look around it asks me what illustrator file I
>>want to import to the spline modeler..erm...sorry (noob),.... lol
>>>
>>> -- --Original Message-- --
>>> From: ccoles_avengers [mailto:ccoles_shado@(protected)]
>>> Sent: Saturday, February 14, 2004 11:49 AM
>>> To: Carrara@(protected)
>>> Subject: [Carrara] Need to Find a Tutorial on Creating a Soccer Ball...
>>>
>>>
>>> I am looking for a tutorial on how to create a soccer ball with
>>> stitches, not just with the use of a bump map, etc.  However, if there
>>> is only a tutorial using this method, that is okay.  I am trying to
>>> learn how to create the pentagon/hexagon shapes accurately in 3D but
>>> will also
>>> use the 2D method if that is what is available.
>>>
>>> Also, I use AMAPI primarily for modeling so if it is an AMAPI
>>> tutorial, that is perfectly fine.
>>>
>>> Thanks in advance.
>>>
>>> Claudia
>>> "Selocic"
>>> (a newbie)
>>>
>>>
>>>
>>> To unsubscribe send a message to
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>>>
>>>
>>>
>>>
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