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Re: particles to obey physics?

Re: particles to obey physics?

2004-02-15       - By Andrew Turner

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Reply:     1     2  

Hi Scott -

I've got the same machine so if you need to test any concepts out I'd be
interested, since this is one of my favorite areas ;) (but not rendering
overnight, thanks...)

I'd like to see any stills, too, if you're doing them for testing during
production.

BTW, how many cells at a time are you rendering? You may have to rely on
post-production compositing if it's too many.

Cheers
Andrew

From: "Scott Flodin" <scott@(protected)>
Reply-To: Carrara@(protected)
Date: Sun, 15 Feb 2004 14:43:26 -0000
To: Carrara@(protected)
Subject: [Carrara] Re: particles to obey physics?


Thanks for your quick reply Andrew. I also found this earlier post stating
this isn't possible
in C3. http://groups.yahoo.com/group/Carrara/message/42474?threaded=1

As we speak I'm rendering something just as you suggested and will post some
samples
when my project is finished. I do have a fast computer (Mac G5, dual-2 (See http://ual-2.ora-code.com)Ghz)
but this scene
still really slow -- something I'll have to render as I sleep.

Also, thanks for the link. Those are some good experimental animations

-scott




--- In Carrara@(protected), Andrew Turner <turner410@(protected)> wrote:
> Hi Scott -
>
> The particles are pretty limited.
>
> Probably the best way to do this in Carrara is to model them as simply as
> possible, make a whole bunch, and use phyiscs to move them around.
>
> Hopefully you have a fast computer!
>
> For a few very basic examples, check out
>
> http://www.turnerdesign.net/force and see the .swf movies for examples of
> physics controlling objects.
>
> Andrew
>
> From: "Scott Flodin" <scott@(protected)>
> Reply-To: Carrara@(protected)
> Date: Sun, 15 Feb 2004 14:23:51 -0000
> To: Carrara@(protected)
> Subject: [Carrara] particles to obey physics?
>
>
> I'm experimenting with particles to represent blood cells flowing though a
> blood vessel. I
> need the particles to bounce off the sides and stay within the artery -- not
> fly through it.
>
> As far as I can tell you are only allowed one plane on which particles can
> bounce. Is there
> something I'm missing or am I out of luck?
>
> Thanks in advance for any tips people have?
> Scott Flodin
>
>
>
>
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