  | | | Solution for shading a bunch of objects | Solution for shading a bunch of objects 2004-02-14 - By Steve
Back That's exactly what I was looking for. Thank you very much Eric.
-- --Original Message-- -- From: Tony Nowakowski [mailto:tonyno@(protected)] Sent: Saturday, February 14, 2004 3:33 PM To: Carrara@(protected) Subject: Re: [Carrara] Solution for shading a bunch of objects
Awesome! Thanks, Eric!
Tony
-- -- Original Message -- -- From: "Eric Winemiller" <ewinemiller@(protected)> To: <Carrara@(protected)> Sent: Saturday, February 14, 2004 3:16 PM Subject: [Carrara] Solution for shading a bunch of objects
> Hi folks, > Yesterday after the thread about this problem on the Carrara list and on > some of the other forums, it occurred to me that I wrote all the code needed > to apply a shader to a bunch of objects in little pieces all over the place. > So while not strictly a new shader, after about an hour of cut and paste > inheritance from Anything Glows and Ground Control we have a new function in > Shader Ops. > > Shader Ops will now add a new menu item in the Edit Menu called Apply > Shader to Selected Items. Select a bunch of objects or groups, select > Edit|Apply Shader to Selected Items, select the Master Shader from the > popup, and click OK. Shader Ops will spin through the selected items and > groups applying the master shader. In evaluation mode, it will apply to the > first 5 objects it comes to that don't already have that shader, which can > then be repeated. So even in evaluation mode, you can apply shaders to a > large number of objects quicker than drag and drop. > > The update is free for existing DCG Shader Ops or eovia Power Pack > customers. > > You can grab the update or download and try out Shader Ops from the > following links. > > Carrara 3.0 > PC > http://digitalcarversguild.com/downloads/c3/shaderops.zip > Mac OS9 > http://digitalcarversguild.com/downloads/c3/shaderopsos9.sit > Mac OSX > http://digitalcarversguild.com/downloads/c3/shaderopsosx.sit > > Carrara 2.1 > PC > http://digitalcarversguild.com/downloads/c2/shaderops.zip > Mac OS9 > http://digitalcarversguild.com/downloads/c2/shaderopsos9.sit > Mac OSX > http://digitalcarversguild.com/downloads/c2/shaderopsosx.sit > > Carrara 1.1 > PC > http://digitalcarversguild.com/downloads/shaderops.zip > Mac > http://digitalcarversguild.com/downloads/shaderops.sit > > Shader Ops is a collection of shader operators for Carrara that add > functionality to every existing Carrara shader. Apply shaders based on real > world coordinates, put an end to the limit of 30 tiles, comment what that > formula slider does, and adjust the brightness of any shader. These are just > a few of the functions provided by Shader Ops. > > Regards, > Eric Winemiller > Digital Carvers Guild > 3D plug-ins for Carrara > http://digitalcarversguild.com > > > > > > To unsubscribe send a message to > Carrara-unsubscribe@(protected) > > Yahoo! Groups Links > > > > >
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