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Solution for shading a bunch of objects

Solution for shading a bunch of objects

2004-02-14       - By Tony Nowakowski

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Reply:     1     2     3     4     5  

Awesome! Thanks, Eric!

Tony


-- -- Original Message -- --
From: "Eric Winemiller" <ewinemiller@(protected)>
To: <Carrara@(protected)>
Sent: Saturday, February 14, 2004 3:16 PM
Subject: [Carrara] Solution for shading a bunch of objects


> Hi folks,
>     Yesterday after the thread about this problem on the Carrara list and
on
> some of the other forums, it occurred to me that I wrote all the code
needed
> to apply a shader to a bunch of objects in little pieces all over the
place.
> So while not strictly a new shader, after about an hour of cut and paste
> inheritance from Anything Glows and Ground Control we have a new function
in
> Shader Ops.
>
>     Shader Ops will now add a new menu item in the Edit Menu called Apply
> Shader to Selected Items. Select a bunch of objects or groups, select
> Edit|Apply Shader to Selected Items, select the Master Shader from the
> popup, and click OK. Shader Ops will spin through the selected items and
> groups applying the master shader. In evaluation mode, it will apply to
the
> first 5 objects it comes to that don't already have that shader, which can
> then be repeated. So even in evaluation mode, you can apply shaders to a
> large number of objects quicker than drag and drop.
>
>     The update is free for existing DCG Shader Ops or eovia Power Pack
> customers.
>
>     You can grab the update or download and try out Shader Ops from the
> following links.
>
> Carrara 3.0
> PC
> http://digitalcarversguild.com/downloads/c3/shaderops.zip
> Mac OS9
> http://digitalcarversguild.com/downloads/c3/shaderopsos9.sit
> Mac OSX
> http://digitalcarversguild.com/downloads/c3/shaderopsosx.sit
>
> Carrara 2.1
> PC
> http://digitalcarversguild.com/downloads/c2/shaderops.zip
> Mac OS9
> http://digitalcarversguild.com/downloads/c2/shaderopsos9.sit
> Mac OSX
> http://digitalcarversguild.com/downloads/c2/shaderopsosx.sit
>
> Carrara 1.1
> PC
> http://digitalcarversguild.com/downloads/shaderops.zip
> Mac
> http://digitalcarversguild.com/downloads/shaderops.sit
>
>     Shader Ops is a collection of shader operators for Carrara that add
> functionality to every existing Carrara shader. Apply shaders based on
real
> world coordinates, put an end to the limit of 30 tiles, comment what that
> formula slider does, and adjust the brightness of any shader. These are
just
> a few of the functions provided by Shader Ops.
>
> Regards,
> Eric Winemiller
> Digital Carvers Guild
> 3D plug-ins for Carrara
> http://digitalcarversguild.com
>
>
>
>
>
> To unsubscribe send a message to
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>
> Yahoo! Groups Links
>
>
>
>
>


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