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Solution for shading a bunch of objects

Solution for shading a bunch of objects

2004-02-14       - By Eric Winemiller

 Back
Reply:     1     2     3     4     5  

Hi folks,
   Yesterday after the thread about this problem on the Carrara list and on
some of the other forums, it occurred to me that I wrote all the code needed
to apply a shader to a bunch of objects in little pieces all over the place.
So while not strictly a new shader, after about an hour of cut and paste
inheritance from Anything Glows and Ground Control we have a new function in
Shader Ops.

   Shader Ops will now add a new menu item in the Edit Menu called Apply
Shader to Selected Items. Select a bunch of objects or groups, select
Edit|Apply Shader to Selected Items, select the Master Shader from the
popup, and click OK. Shader Ops will spin through the selected items and
groups applying the master shader. In evaluation mode, it will apply to the
first 5 objects it comes to that don't already have that shader, which can
then be repeated. So even in evaluation mode, you can apply shaders to a
large number of objects quicker than drag and drop.

   The update is free for existing DCG Shader Ops or eovia Power Pack
customers.

   You can grab the update or download and try out Shader Ops from the
following links.

Carrara 3.0
PC
http://digitalcarversguild.com/downloads/c3/shaderops.zip
Mac OS9
http://digitalcarversguild.com/downloads/c3/shaderopsos9.sit
Mac OSX
http://digitalcarversguild.com/downloads/c3/shaderopsosx.sit

Carrara 2.1
PC
http://digitalcarversguild.com/downloads/c2/shaderops.zip
Mac OS9
http://digitalcarversguild.com/downloads/c2/shaderopsos9.sit
Mac OSX
http://digitalcarversguild.com/downloads/c2/shaderopsosx.sit

Carrara 1.1
PC
http://digitalcarversguild.com/downloads/shaderops.zip
Mac
http://digitalcarversguild.com/downloads/shaderops.sit

   Shader Ops is a collection of shader operators for Carrara that add
functionality to every existing Carrara shader. Apply shaders based on real
world coordinates, put an end to the limit of 30 tiles, comment what that
formula slider does, and adjust the brightness of any shader. These are just
a few of the functions provided by Shader Ops.

Regards,
Eric Winemiller
Digital Carvers Guild
3D plug-ins for Carrara
http://digitalcarversguild.com




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