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Re: Let 's talk about Carrara 4, feature requests.

Re: Let 's talk about Carrara 4, feature requests.

2004-02-14       - By Andrew Turner

 Back
Reply:     1     2     3     4     5     6     7     8     9     10     >>  

If it's taking a long time to pull back from a scene, you've probably zoomed
way in using Zoom rather than moving the camera - you might be at, like,
1000% zoom or something. Try using the magnifying glass to zoom out first.

Cheers,
Andrew

From: "ewillia777" <EWillia777@(protected)>
Reply-To: Carrara@(protected)
Date: Sat, 14 Feb 2004 06:58:48 -0000
To: Carrara@(protected)
Subject: [Carrara] Re: Let's talk about Carrara 4, feature requests.


I just remembered something else, for god's sake if you don't use
anything else I mentioned at least add a zoom to scene menu item and
allow the mouse wheel to control camera tracking in and out because
it takes forever to pull back from a large scene, so basically
improved tracking movements with a setting to adjust the max movement
rate.

EW

--- In Carrara@(protected), Cecilia Ziemer <ziemer@(protected)> wrote:
> Well, used cars would be ok, but I'd rather have Poser's motion
graph
> & joint parameter widgets-
> cec
>
>
> >Eovia recently announced that it's coming up with poser import
> >plugin. The exact capabilities are still unknown. Most likely it
> >will import animations etc. What else COULD it do? Import used
cars,
> >perhaps? ;-)
> >
> >see www.eovia.com, there's the announcement. Or ask their marketing
> >deparment.
> >
> >petteri
> >--- In Carrara@(protected), "naes3d" <naes3d@(protected)> wrote:
> >>  Hmmm... I've only used the demo version of Carrara for less
than a
> >>  week; however, I would love to see the weighting of vertices and
> >>  cloth dynamics added in the next version. I'm sure a height map
> >could
> >>  be fudged to create a dropped cloth as in a still life pic, but
> >cloth
> >>  would be great for character clothing and capes blowing in the
> >wind
> >>  and such. Does Carrara import cloth and/or animations from
Poser?
> >>
> >  > Sean
> >



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