Re: Fade-ins & Transparency 2004-02-09 - By mykael22000
Back --- In Carrara@(protected), "leskonley" <leskonley@(protected)> wrote:
> Any suggestions?
I believe the usual trick is to put multi-channel mixer at the top of the shader graph. On one side you get your fully visible texture, on the other you get 100% transparency. You can then use a value as the mixer function and switch between fully transparent and textured.
Mik
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