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Re: Fade-ins & Transparency

Re: Fade-ins & Transparency

2004-02-09       - By mykael22000

 Back
--- In Carrara@(protected), "leskonley" <leskonley@(protected)> wrote:

> Any suggestions?

I believe the usual trick is to put  multi-channel mixer at the top of
the shader graph.  On one side you get your fully visible texture, on
the other you get 100% transparency.  You can then use a value as the
mixer function and switch between fully transparent and textured.

Mik



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