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Re: UV mapping woes

Re: UV mapping woes

2004-02-08       - By wwever1914

 Back
Reply:     1     2     3     4  

See my other post to you on this -- I don't think it's so much a UV
Editor problem as it is a problem with the way that C3 maintains and
uses the lists of Shader Domains and Named Selections internally.

--- In Carrara@(protected), "MD" <mike_delaflor@(protected)> wrote:
> well, i would say you have a good point except that if you read the
> UV chapter, you will notice that i am critical of the UV editor.
>
> and in a Carrara review i wrote for 3D World Magazine i was also
> critical of the UV editor.
>
> so its not so much that i dont know how to work in the UV editor, i
> am just looking for some advice from anyone, in a UV editor that
> needs some improvements.
>
> mike
>
>
> > Mike,
> >
> > If you, the author of the Carrara Studio 3 Handbook (a terrific
> book), has a problem with the UV editor, what chance do we mere
> mortals have?
> >   -- -- Original Message -- --
> >   From: MD
> >   To: Carrara@(protected)
> >   Sent: Sunday, February 08, 2004 12:40 AM
> >   Subject: [Carrara] UV mapping woes
> >
> >
> >   greetings
> >
> >   i was trying to UV map a somewhat complex object in the UV
> editor. so
> >   i carefully selected and named about 8 shading domains in the
VM.
> >
> >   i was hoping that i would be able to select each shading domain
> >   inside the UV mapper from the shading domain list, but only a
few
> >   shading domains showed up.... GRRRR. the shading domains show
up
> in
> >   the Layers List shader in the Texture room.
> >
> >   i tried everything i know, nothing worked. each time different
> >   shading domains showed up in the UV editors list, but i never
go
> the
> >   whole list... what gives?
> >
> >   is the UV editor designed to drive you crazy?
> >
> >   mike
> >
> >
> >
> >   To unsubscribe send a message to
> >   Carrara-unsubscribe@(protected)
> >
> >
> >
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