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Lathe, Boolean problem "fix ", Q+A

Lathe, Boolean problem "fix ", Q+A

2004-02-06       - By onelistdrs

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Reply:     1     2  

For your use/info...maybe some help/answers for me and others who may
have same?'s   I'm using CS 3.0.3

I wanted to generate a partial revolution lathe object -- example:
3/4 of a pie (flattend cylinder) for a pie chart; i.e. 270 degrees
instead of 360 degrees of revolution.   I could not find anything
in CS3 to allow less than 360 degrees of revolution. (I remembered an
earlier message for creating a pie chart but that didn't seem to give
me the general solution.)  Am I missing something in the program?  If
not already available, Eovia, please add to list of new features in a
future update....variable angle of revolution from greater than 0 to
360 degrees.

So, I generated my lathed object and did a boolean with a cube to cut
away 90 degrees, along the axis of rotation, or 1/4 of the lathed
object. To my surprise the resulting object was in the object list as
a boolean object but it disappeared from the screen. Tried it
different ways with different objects...same result.  I "fixed" the
problem by converting my lathed vertex object to a "primitive" object
before boolean operation and now boolean works just fine.  Is this
step necessary? Is this a bug? or is this the right way to do this?  

PS I also tried converting the primitive cube to a vertex object and
then boolean with the lathed vertex object but that did not
work...object disappears. Wondering why???

Doug.S




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