  | | | Lathe, Boolean problem "fix ", Q+A | Lathe, Boolean problem "fix ", Q+A 2004-02-06 - By onelistdrs
Back For your use/info...maybe some help/answers for me and others who may have same?'s I'm using CS 3.0.3
I wanted to generate a partial revolution lathe object -- example: 3/4 of a pie (flattend cylinder) for a pie chart; i.e. 270 degrees instead of 360 degrees of revolution. I could not find anything in CS3 to allow less than 360 degrees of revolution. (I remembered an earlier message for creating a pie chart but that didn't seem to give me the general solution.) Am I missing something in the program? If not already available, Eovia, please add to list of new features in a future update....variable angle of revolution from greater than 0 to 360 degrees.
So, I generated my lathed object and did a boolean with a cube to cut away 90 degrees, along the axis of rotation, or 1/4 of the lathed object. To my surprise the resulting object was in the object list as a boolean object but it disappeared from the screen. Tried it different ways with different objects...same result. I "fixed" the problem by converting my lathed vertex object to a "primitive" object before boolean operation and now boolean works just fine. Is this step necessary? Is this a bug? or is this the right way to do this?
PS I also tried converting the primitive cube to a vertex object and then boolean with the lathed vertex object but that did not work...object disappears. Wondering why???
Doug.S
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