Clouds 2004-02-01 - By Peter MacDougall
Back Mike Moir's tutorial is very effective and fast: use the atmosphere editor to create several duplicate and closely spaced cloud layers.
My section in the Carrara 3 Handbook includes a little information about the volumetric 4D Clouds. I generally create a single fluffy cloud (start with settings like this and then tweak: x,y,z all set to the same size, scale 100%, density 1, threshold .5, blending on and set to .5, linear falloff and falloff amount set to 50%) and then duplicate it several times without moving it to make it more dense. This is very CPU intensive but can produce some convincing cumulus 3D clouds. The biggest drawback is the 4D cloud does not interact with the lights in the scene: its colour and appearance is set entirely in the volumetric cloud dialogue by choosing the Z-gradient colours and the corner colours.
On Sat, 31 Jan 2004 14:38:15 -0500, Naomi Sullivan wrote:
>You know what I'd like? I'd like a volumetric (heck any kind of) cloud >that actually looks like a cloud! > >Has anyone achieved this? If you have, could you share your secret with >the rest of us? I for one would be VERY grateful. > >Naomi
Peter MacDougall pem@(protected) http://www3.telus.net/pem/index.htm
Reality always exceeds your expectations.
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