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Material Rectangle - new issue to me

Material Rectangle - new issue to me

2004-05-10       - By Stuart

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Hi,
Checked your scene, thanks for the effort. Your plane is entirelt tranparent
and does not appear at all. To duplicate whats happening to me replace your
plane with a cube.Fit the MT to fit the center part of the top surface (say
the center square of a tic tac toe division of space). Now paint the cube
85% transparent using Caligari Phong. Add some difussion and a bit of shine
to imitate a plastic box. Now shadows will not pass thru. Remove the MT and
there are the shadows.





-- -- Original Message -- --
From: "Michael C Horner" <spacekdet3d@(protected)>
To: <truespace@(protected)>
Sent: Monday, May 10, 2004 9:38 PM
Subject: [TSML] Material Rectangle - new issue to me


> Huh. After a fair amount of fiddling I got it working here. I've archived
> the scene here: http://www.spacekdet.com/tutorials/matrect_shadow.zip  if
> you want to look it over. The plane on the right is textured with a
material
> rectangle. The plane on the left is textured with an image/ mask combo.
> Inspect the materials and texture maps/masks to see how it happens. I
prefer
> the method on the left because you don't get the 'doubling up' that you
get
> by using a material rectangle. In any case, they both are casting shadows
> and objects above them are casting shadows right thru the transparent
areas,
> just like they should. I'm wondering- check your light properties- are you
> using solid ot transparent shadows? You need transparent for image masks
to
> work right. Hope this helps!
>
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