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Material Rectangle - new issue to me

Material Rectangle - new issue to me

2004-05-09       - By Stuart

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Hi,
Here's a new one on me and I could use some help. TS 6.6./ Sorry for the
length but iwanted to be explicit.

I have a semi transparent object(1) with a solid object on top(2) of it
and a solid surface (3) beneath it.

When I set a light to cast shadows (ray or map, transparent) the top
solid (2) object's shadow is cast thru the semi transparent object(1)
and shows on the solid (3) below.

Now if I apply a material rectangle lable to an area on the semi
tranparent object (1) the shadows no longer pass thru and show on object
3. The MT is a JPG of a name with a matching B&W JPG transparency map.
Doesn't matter what type of shadow (ray or map transparent).

What I finally had to do was copy the semi tranparent object. On the
original I deleted the MT. I unwrapped the UV of the copy and created a
total map and transparency map to paint the entire copy. This then
rendered invisible, except for the letters revealed by the transparecy
map.

Rendering this "sandwich" of objects gave me the cast thru shadows on
the bottom most solid.

So- has anyone experienced the same. Am I doing something wrong? Is this
a TS problem that needs correcting? Is there an easier workaround. Does
Tide really get your wash cleaner?

Thanks
Stuart

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>

<META content="MSHTML 6.00.2800.1400" name=GENERATOR>
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<BODY bgColor=#ffffff>
<DIV><FONT face=Arial size=2>Hi,</FONT></DIV>
<DIV><FONT face=Arial size=2>Here's a new one on me and I could use some help.
TS 6.6./ Sorry for the length but iwanted to be explicit.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>I have a semi transparent object(1) with a solid
object on top(2) of it and a solid surface (3)&nbsp;beneath it. </FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>When I set a light to cast shadows (ray or map,
transparent) the top solid (2) object's shadow is cast thru the semi
transparent
object(1) and shows on the solid (3) below.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Now if I apply a material rectangle lable to an
area on the semi tranparent object (1) the shadows <STRONG>no longer</STRONG>
pass thru and show on object 3. The MT is a JPG of a name with a matching
B&amp;W JPG transparency map. Doesn't matter what type of shadow (ray or map
transparent).</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>What I finally had to do was copy the semi
tranparent object.&nbsp;On the original I deleted the MT. I unwrapped the UV of
the copy&nbsp;and created a total map and transparency map to paint the entire
copy. This then rendered invisible, except for the letters revealed by the
transparecy map.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Rendering this "sandwich" of objects gave me the
cast thru shadows on the bottom most solid.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>So- has anyone experienced the same. Am I doing
something wrong? Is this a TS problem that needs correcting? Is there an easier
workaround. Does Tide really get your wash cleaner?</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Thanks</FONT></DIV>
<DIV><FONT face=Arial size=2>Stuart</FONT></DIV></BODY></HTML>