Mars Rovers 3D 2004-01-30 - By MD
Back greetings,
i just put 3 files in the Files section of test renders of a 3D Mars Rover that i am in the process of modeling. its all carrara. i am using the spline (cause of the illustrator import) and vertex modelers to model the individual parts. but any spline models are converted to vertex and cleaned up.
go to the folder the Mars Rovers to see the jpgs. i have three more renders but yahoo would not let me put them in the folder.
this model is about 70 percent finished, and i have spent about 40 hours so far modeling it. this is a very detailed, scale model that i built using data from NASA/JPL. so far the model is over 100,000 polygons.
i will build a lo-res model with less than 20,000 polygons for real time 3D apps that i plan to build.
i ran across an app called detriang, does any one know how it works to detriangulate a model?
let me know what you think.
mike
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