Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
Re: lasso tool

Re: lasso tool

2004-01-29       - By joe_ashear

 Back
Reply:     1     2     3  

A good example of where a lasso tool is useful is with anything
circular. Imagine that you've built a wheel, and you want to select
the tread but not the inner circular hole. A marquee is no help. You
could thread a lasso tool between the inner and outer circle to make
the selection relatively easily.

- Joe



--- In Carrara@(protected), "Bruce Hart" <bruce@(protected)> wrote:
> In lwave and c4d you can also "paint" your selection (and in c4d you
> can even control the size of the "brush"). This makes it easier to
> select large sets of polygons. A lot of modelers also have things
> like "select connected" and "expand selection" and other tools like
> that for help with making selections.
>
> Here's a picture of c4d's brush selection in action:
> http://www.funxional.com/carrara/SNAG-0001 (See http://NAG-0001.ora-code.com).jpg
> (notice the circular brush outline around the cursor and the radius
> setting for the brush in the lower right and also the handy checkbox
> for whether only visible elements should be selected)
>
> --- In Carrara@(protected), Jack Whitney <jackwhitney@(protected)> wrote:
> > I've been enjoying using the UV editor in Carrara3. Great job Eovia.
> > However, making selections on parts of a model can be very
> > time-consuming. I really would love to see a lasso selection tool
> added
> > to the vertex modeler and in the UV editor.


To unsubscribe send a message to
Carrara-unsubscribe@(protected)


Yahoo! Groups Links

To visit your group on the web, go to:
http://groups.yahoo.com/group/Carrara/

To unsubscribe from this group, send an email to:
Carrara-unsubscribe@(protected)

Your use of Yahoo! Groups is subject to:
http://docs.yahoo.com/info/terms/