  | | | An idea to a path | An idea to a path 2004-05-07 - By Vincent Brumback
Back <?xml:namespace prefix="v" /><?xml:namespace prefix="o" /> So you want a path that is truly 3d? Like how the radial array tool shows its path? Cheers, Vincent D. Brumback
-- -- Original Message -- -- From: Dave Angelini <mailto:dpangelini@(protected)> To: truespace@(protected) <mailto:truespace@(protected)> Sent: Friday, May 07, 2004 5:14 AM Subject: Re: [TSML] An idea to a path
Vincent,
Yes I know that but the difficulty with drawing splines is the same as that for paths. It is difficult to make fine adjustments to the position of a spline/path in 3D space as you have no spacial context to work with given that it is only a line in space. Using something a bit more meaty, like links in an IK chain, would be easier. Also, the way MoStu reacts when editing link positions would preserve the essence of the a patch curve as you move the links around.
Thanks, Dave Angelini
-- -- Original Message -- -- From: Vincent Brumback To: truespace@(protected) <mailto:truespace@(protected)> Sent: Thursday, May 06, 2004 4:53 PM Subject: Re: [TSML] An idea to a path
Forgive me if you already know this.
You can draw out a spline and use the curve to path tool to turn the spline into a path. There are also curve conversion options to determine how the keyframes are divided between the spline points. Tweaking the spline before converting it will be a lot simpler as there are way less control points to contend with.
Cheers,
Vincent D. Brumback
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<META content="MSHTML 6.00.2800.1400" name=GENERATOR></HEAD> <BODY id=MailContainerBody style="PADDING-LEFT: 10px; FONT-WEIGHT: normal; FONT-SIZE: 10pt; COLOR: #000000 ; BORDER-TOP-STYLE: none; PADDING-TOP: 15px; FONT-STYLE: normal; FONT-FAMILY: Verdana; BORDER-RIGHT-STYLE: none; BORDER-LEFT-STYLE: none; TEXT-DECORATION: none; BORDER-BOTTOM-STYLE: none" leftMargin=0 topMargin=0 acc_role="text" CanvasTabStop="true" name="Compose message area"><?xml:namespace prefix="v" /><?xml:namespace prefix ="o" /> <DIV> <DIV>So you want a path that is truly 3d? Like how the radial array tool shows its path?</DIV> <DIV> </DIV> <DIV>Cheers,</DIV> <DIV> </DIV> <DIV>Vincent D. Brumback</DIV> <BLOCKQUOTE style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px"> <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV> <DIV style="FONT: 10pt arial"><B>From:</B> <A href="mailto:dpangelini@(protected)">Dave Angelini</A> </DIV> <DIV style="FONT: 10pt arial"><B>To:</B> <A href="mailto:truespace@(protected)">truespace@(protected)</A> </DIV> <DIV style="FONT: 10pt arial"><B>Sent:</B> Friday, May 07, 2004 5:14 AM</DIV> <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [TSML] An idea to a path</DIV> <DIV><BR></DIV>Vincent,<BR><BR>Yes I know that but the difficulty with drawing splines is the same as that<BR>for paths. It is difficult to make fine adjustments to the position of a<BR>spline/path in 3D space as you have no spacial context to work with given<BR>that it is only a line in space. Using something a bit more meaty, like<BR>links in an IK chain, would be easier. Also, the way MoStu reacts when<BR>editing link positions would preserve the essence of the a patch curve as<BR>you move the links around.<BR><BR>Thanks,<BR>Dave Angelini<BR><BR>-- -- Original Message -- --<BR>From: Vincent Brumback<BR>To: <A href="mailto:truespace@(protected)">truespace@(protected)</A><BR>Sent: Thursday, May 06, 2004 4:53 PM<BR>Subject: Re: [TSML] An idea to a path<BR><BR><BR>Forgive me if you already know this.<BR><BR>You can draw out a spline and use the curve to path tool to turn the spline<BR>into a path.  ; There are also curve conversion options to determine how the<BR>keyframes are divided between the spline points. Tweaking the spline before<BR>converting it will be a lot simpler as there are way less control points to<BR>contend with.<BR><BR>Cheers,<BR><BR>Vincent D. Brumback<BR></BLOCKQUOTE></DIV></BODY></HTML>
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