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An idea to a path

An idea to a path

2004-05-07       - By Dave Angelini

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Reply:     1     2     3     4     5     6  

Vincent,

Yes I know that but the difficulty with drawing splines is the same as that
for paths.  It is difficult to make fine adjustments to the position of a
spline/path in 3D space as you have no spacial context to work with given
that it is only a line in space.  Using something a bit more meaty, like
links in an IK chain, would be easier.  Also, the way MoStu reacts when
editing link positions would preserve the essence of the a patch curve as
you move the links around.

Thanks,
Dave Angelini

-- -- Original Message -- --
From: Vincent Brumback
To: truespace@(protected)
Sent: Thursday, May 06, 2004 4:53 PM
Subject: Re: [TSML] An idea to a path


Forgive me if you already know this.

You can draw out a spline and use the curve to path tool to turn the spline
into a path.  There are also curve conversion options to determine how the
keyframes are divided between the spline points.  Tweaking the spline before
converting it will be a lot simpler as there are way less control points to
contend with.

Cheers,

Vincent D. Brumback