RE: WIP Movie Clip Links of "I, Robot " / Need Whatever Help Possible. 2004-01-27 - By ccoles_avengers
Back Okay, this is a VERY rough draft, as well as my first real animation sequence of this kind, but here it goes.
I wanted to create a 3D puppet/character with which to practice walking sequences as well as other animation techniques so I came up with a simple 3D puppet called "I, Robot". I am planning to use him to sort out moves for a much more complex puppet that I have been working on and that is still in the rigging stages (although the puppet is poseable, just not very animation-friendly right now).
In the meantime, "I, Robot" is a tester, although he will eventually become a finished character in the very near future.
Besides this being my first attempt at blindly doing a walk sequence, please be advised that I haven't set any IK nor adjusted hotpoints yet. He is definitely a WIP, but any helpful advise would be appreciated. I have gone to some animation sites, but I have yet to find instructions on how to show that the character has "weight" and is thrusting or pushing itself foward because of that. I know that this is an elementary question but if anyone has any advice on how to "advance" a character as it walks so it looks "realistic", as if its legs are pushing it forward, covering actual 3D distance, that would be super.
"I, Robot" DIVX MOVIE CLIPS -
1) Camera 1 View (grey): http://users.rcn.com/ccoles/Carrara%20Studio%203/movie%20files/I%20Robot%202 _grey_divx.avi
2) Camera 2 View (simple coloring): http://users.rcn.com/ccoles/Carrara%20Studio%203/movie%20files/I%20Robot%201 _divx.avi
I think that after reviewing my clips, you can better understand the problem I'm having. Probably when I set IK and rearrange some hotpoints, things will execute a little better. The only problem is that my IK has been acting funny on me lately; it causes parts to twitch erratically when I try to move them with IK settings on. Then sometimes I loose orientation and have to start all over. That's why I have left it turned off for now. A Bone structure did not seem to help that much better either, because certain parts stretched instead of moved. However, I have used bones successfully before, so I am not quite sure of where the problems lay.
Thanks for any help offered.
Claudia "Selocic" (a newbie)
PS - Thanks, Brian for the DIVX site link :)
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