  | | | Re: Carrara needs a REAL cel shader like illustrate for 3ds. | Re: Carrara needs a REAL cel shader like illustrate for 3ds. 2004-01-27 - By pmiinalainen
Back I've used illustrate couple of years ago.
The reason my former agency got it, was the flash and illustrator rendering. You can do toon shading by limiting the color ranges, lightness etc. with fall-off values. You can maybe get similar results in carrara by getting the digitalcarversguild fake fresnel plugin and using it with curves and other mixers. Haven't tested the method in carrara, but here's how it is done in 3dsmax
http://www.3dluvr.com/content/article/77 and http://www.3dluvr.com/content/article/79
and especially here http://www.3dluvr.com/content/article/73
You can see, that thing is to mix colors according to how they face camera. Carrara has more limited mixing and shader channel system than 3dsmax, but by applying the principles found in these articles and using toon!!! and NPR in carrara, you can get pretty close. I'll try to find some time to test this with carrara. Pretty busy with some billable stuff right now, so can't help you straight away...
I know cedric did pretty amazing images with npr. Maybe cedric could give couple of tips?
petteri
--- In Carrara@(protected), "jackmeaph" <jackmeaph@(protected)> wrote: > After reading this message, I downloaded a demo of Illustrate. When I > brought in a 3d character and rendered it, it actually looked worse > than Carrara's Toon render. Illustrate is pretty complex and requires > a lot of tweaking I guess. > > Toon in Carrara is pretty good though. The only problem I have with > it is the lack of control I have over where it puts the lines, and > the lack of multiple line weights. > > I personally would like to see a new shader channel that works only > with toon that allows the user to draw in where the lines are > supposed to go and how the thick lines are supposed to be. > > > > --- In Carrara@(protected), "darthbobvilla" <spinarouni@(protected)> > wrote: > > I really like the toon shader don't get me wrong but it is > extremely > > limited in it's ability. > > > > the renders are difficult to set up and there are a lot of > > parameters that are left to be desired on. > > > > it is sad cause for what i want to do i would use carrara all the > > way but i have to go use 3ds instead and its "illustrate" plug in. > > > > The sad thing about cs3 is that nothing much was improved in that > > way. just the interface reshuffle and that is all i can see if i > was > > programmer you bet i would write a plug in of this type. > > > > i hope somebody reads this and agree that the toon plug in should > be > > replaced or a completely new engine should be done to render toon > > like art. > > > > my 2 cents
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