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Re: Carrara needs a REAL cel shader like illustrate for 3ds.

Re: Carrara needs a REAL cel shader like illustrate for 3ds.

2004-01-26       - By jackmeaph

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

After reading this message, I downloaded a demo of Illustrate. When I
brought in a 3d character and rendered it, it actually looked worse
than Carrara's Toon render. Illustrate is pretty complex and requires
a lot of tweaking I guess.

Toon in Carrara is pretty good though. The only problem I have with
it is the lack of control I have over where it puts the lines, and
the lack of multiple line weights.

I personally would like to see a new shader channel that works only
with toon that allows the user to draw in where the lines are
supposed to go and how the thick lines are supposed to be.



--- In Carrara@(protected), "darthbobvilla" <spinarouni@(protected)>
wrote:
> I really like the toon shader don't get me wrong but it is
extremely
> limited in it's ability.
>
> the renders are difficult to set up and there are a lot of
> parameters that are  left to be desired on.
>
> it is sad cause for what i want to do i would use carrara all the
> way but i have to go use 3ds instead and its "illustrate" plug in.
>
> The sad thing about cs3 is that nothing much was improved in that
> way. just the interface reshuffle and that is all i can see if i
was
> programmer you bet i would write a plug in of this type.
>
> i hope somebody reads this and agree that the toon plug in should
be
> replaced or a completely new engine should be done to render toon
> like art.
>
> my 2 cents


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