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Re: Slowdown in rendering animations

Re: Slowdown in rendering animations

2004-01-26       - By joe_ashear

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Reply:     1     2     3     4     5     6  

Andrew,

I don't know the answer for sure, but I have a theory. If nobody
chimes in with a definitive answer, at least you have this. :-)

I think it has something to do with rendering directly to a finished
movie format like QuickTime or AVI. I assume you're using QuickTime,
since you say you're using a Mac. I think that as the file gets
larger, it takes longer and longer to append a new frame to it. So you
might have better results if you render to individual files and THEN
save the finished movie.

I just tried rendering a series of files in "Sequenced TIFF" format.
When the rendering is done, you see a completed movie in Carrara, and
you can save that movie in QuickTime format. I used a very simple
file, so I couldn't tell whether there was any speedup. But you may
see a difference.

- Joe






--- In Carrara@(protected), "Andrew Turner" <turner410@(protected)> wrote:
> Hi -
>
> I've noticed, unfortunately, a tendency of slowing down a LOT
> while rendering animations -
>
> For example, three spheres just flying around a point force -
>
> Say the animation is 144 frames long; the first 35 or so render
> really, really fast... but then the time per frame jumps to about
> double, and gets a little longer each frame, even though
> essentially nothing is different about the viewed matter.
>
> Physics is turned off after calculation.
>
> Any ideas?
>
> thx
> Andrew


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