Re: Slowdown in rendering animations 2004-01-26 - By joe_ashear
Back Andrew,
I don't know the answer for sure, but I have a theory. If nobody chimes in with a definitive answer, at least you have this. :-)
I think it has something to do with rendering directly to a finished movie format like QuickTime or AVI. I assume you're using QuickTime, since you say you're using a Mac. I think that as the file gets larger, it takes longer and longer to append a new frame to it. So you might have better results if you render to individual files and THEN save the finished movie.
I just tried rendering a series of files in "Sequenced TIFF" format. When the rendering is done, you see a completed movie in Carrara, and you can save that movie in QuickTime format. I used a very simple file, so I couldn't tell whether there was any speedup. But you may see a difference.
- Joe
--- In Carrara@(protected), "Andrew Turner" <turner410@(protected)> wrote: > Hi - > > I've noticed, unfortunately, a tendency of slowing down a LOT > while rendering animations - > > For example, three spheres just flying around a point force - > > Say the animation is 144 frames long; the first 35 or so render > really, really fast... but then the time per frame jumps to about > double, and gets a little longer each frame, even though > essentially nothing is different about the viewed matter. > > Physics is turned off after calculation. > > Any ideas? > > thx > Andrew
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