  | | | Re: free tool to remove triangulation | Re: free tool to remove triangulation 2004-01-24 - By Lee Puckett
Back Patrick...what is the quad's advantage?...extra smoothness?
Lee / Columbus
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
--- In Carrara@(protected), "life3d2000" <patrick.martin@(protected)> wrote: > If you want to convert a triangulated mesh to quads then this site > has a free program called "DETRIANG" go to > http://www.buckrogers.demon.co.uk/3d/3d.htm > and scroll down to "SMALL WINDOWS PROGRAMS FOR 3D GRAPHICS" and you > will see it there. Note it must be an obj file to be read, and be of > one material(ie. 1 shading domain)and 1 group. So remove the > triangles before creating extra shading domains, groups etc. > > I will load a pic to show the results of a spline object that has had > its triangles removed at a setting of 35 degrees. > > Patrick
To unsubscribe send a message to Carrara-unsubscribe@(protected)
-- ---- ---- ---- ------ Yahoo! Groups Sponsor -- ---- ---- ---- ---~--> Upgrade to 128-bit SSL Security! http://us.click.yahoo.com/qZ0LdD/yjVHAA/TtwFAA/_iFolB/TM -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ------~->
Yahoo! Groups Links
To visit your group on the web, go to: http://groups.yahoo.com/group/Carrara/
To unsubscribe from this group, send an email to: Carrara-unsubscribe@(protected)
Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
|
|
 |