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Re: Need Help with Physics Engine Animations...SOLVED! :)

Re: Need Help with Physics Engine Animations...SOLVED! :)

2004-01-23       - By ccoles_avengers

 Back
Reply:     1     2     3     4     5     6     7     8  

Well, unfortunately I have had mixed results with either opening or
importing *.a3d files.  When I open an AMAPI file, it either freezes
up my machine where I have to reboot, or I get a "rendering failed"
error message in the upper left-hand corner of the blank CS3 workspace
screen.  After increasing the export size to a 1:1 in AMAPI
preferences, I can now at least see most of my objects, but they are
still small (but they are at least not flea-sized).  Patrick shared
with me a link re: an importer updater for AMAPI 7.  I actually use v.
6, but I went ahead and installed it any way.  I haven't noticed a
difference yet, but perhaps it may help with some other importing
problem I am not familiar with.  At least I will have it installed
whenever I get the chance to upgrade to AMAPI v.7.

Oh well, I'll just have to settle on continuing using the 3DS format
for now, but at least I know now about the ungrouping approach.

Thanks.

Claudia
"Selocic"
(a newbie)




--- In Carrara@(protected), "pmiinalainen"
<petteri.miinalainen@(protected)> wrote:
> After a full windows reinstall and extremely busy last two weeks, I
> don't currently have amapi and carrara installed on this computer,
> so i can't check it. But if my memory serves me correct, you have a
> setting for scaling imported objects in either carrara
> file>preferences or in a dialog that pops up when you are importing
> a3d-files into cs3. If you know that with your default carrara scene
> settings you have to scale your models by factor of 4354.3445 or
> whatever, you can enter it there. Or was it so, that you could set
> the export prefs in amapi7... Can't remember what the correct
> procedure was.
>
> I could be badly mistaken here, so maybe someone confirm this
> information?
>
> petteri
>
>
> --- In Carrara@(protected), "ccoles_avengers"
> <ccoles_shado@(protected)> wrote:
> > Well, Petteri, all that wall-banging came into some good use after
> > all, huh?  :)
> >
> > BTW, I remembered that you stated in message 42171 the following
> re:
> > importing AMAPI files into CS3:
> >
> > "Use the amapi bridge - import the native .a3d files!"
> >
> > Now, I went ahead and included this tip in my Physics Engine
> Reference
> > and Tip sheet (see message 42201), but for me at least, I still get
> > teeny-tiny objects when I import the *.a3d file from AMAPI.  I
> have to
> > increase their size to about 800-1000 in order to see or work with
> > them.  Am I doing something wrong here?  I mean, I go to file,
> import,
> > and select the *.a3d file that I want and what gets inserted is an
> > object the size of a flea!  Could I be saving it incorrectly from
> > AMAPI?  When you mention the word "bridge", are you referring to
> > something specific?
> >
> > Any light on this would be greatly appreciated.
> >
> > Thanks.
> >
> > Claudia
> > "Selocic"
> > (a newbie)
> >
> > --- In Carrara@(protected), "pmiinalainen"
> > <petteri.miinalainen@(protected)> wrote:
> > > Glad i could help. I remembered that i was once banging my head
> > > against wall with amapi imported stuff and realized you might
> have
> > > them grouped.
> > >
> > > petteri


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