Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
subdivide+edge selection

subdivide+edge selection

2004-01-22       - By richardsan

 Back
Reply:     1     2     3  

i'd like to hear and learn more about this as well. is C3 able to
generate quads, instead of triangular polys? the quads i've seen are
bi~sected by an edge[essentially making them two tris, with a common
baseline]...right?...i'm not the keenest modeller, i guess you can
delete that common baseling and get a quad after, seems tedious...is
there a better way to do this?

also, i've noticed, some inherent workflow  problems[?] in the VM.
[having used other apps], if, say i have edge selection enabled; i
cannot marquis select edges..they have to be selected one by one?? i
hope i'm missing some 'step' or preference toleration or something.


On Wednesday, January 21, 2004, at 12:40 AM, whkguamusa wrote:

> Pat,
> from what I can see the answer is yes and no.
> C3 will triangulate quads with the subdivide command But....
> You can use the "Tessellate" tool & there is an option that will keep
> the quads.
> I don't know too much about the VM, So I could not find a way to
> marquee or pre-select facets to have the tessilate tool work on more
> than one facet at a time. Maybe someone who is hot in the VM can jump
> in and point the way on this.
>
> mdc
>
>
>
> --- In Carrara@(protected), "life3d2000" <patrick.martin@(protected)>
> wrote:
>> Can C3 subdivide a quad mesh and retain quads? & is it a smoothed
>> result?
>>
>> Patrick
>


To unsubscribe send a message to
Carrara-unsubscribe@(protected)


Yahoo! Groups Links

To visit your group on the web, go to:
http://groups.yahoo.com/group/Carrara/

To unsubscribe from this group, send an email to:
Carrara-unsubscribe@(protected)

Your use of Yahoo! Groups is subject to:
http://docs.yahoo.com/info/terms/