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Re: Need Help with Physics Engine Animations...SOLVED! :)

Re: Need Help with Physics Engine Animations...SOLVED! :)

2004-01-21       - By ccoles_avengers

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Reply:     1     2     3     4     5     6     7     8  

I have been incorporating and applying all of the suggestions on the
list re: this subject and have noticed my physics engine (PE)
animations improving considerably over the past few days.  However, I
have to say, Petteri, that this bit of info re: ungrouping the object
solved the last main problem I've been struggling with.  When I
ungrouped the dominoes that I imported from AMAPI, the physics engine
animation worked from start to finish directly on the objects
themselves, flawlessly. :)  I have made changes upon changes, and
still the PE works flawlessly. <Big Screen Hug :) >

What I would like to do now is compile all of the suggestions from the
last few days communiques into a quick ref. sheet for those using the
physics engine for their animations.  I think that it would help
future new users (like me) when trying to use the PE in their
animations.  I'll let you all know when I have it compiled.

Well, take care and have a great day.

Claudia
"Selocic"
( a happy newbie :) )




--- In Carrara@(protected), "pmiinalainen"
<petteri.miinalainen@(protected)> wrote:
> Oh, one more important thing when dealing with physics. You have to
> get imported object out from master-child hierarchy /ungroup them.
>
> Groups don't have geometry, hence they won't collide even the object
> in the group has geometry. That will help you with your dominos.
>
> petteri


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