Re: Need Help with Physics Engine Animations...SOLVED! :) 2004-01-21 - By ccoles_avengers
Back I have been incorporating and applying all of the suggestions on the list re: this subject and have noticed my physics engine (PE) animations improving considerably over the past few days. However, I have to say, Petteri, that this bit of info re: ungrouping the object solved the last main problem I've been struggling with. When I ungrouped the dominoes that I imported from AMAPI, the physics engine animation worked from start to finish directly on the objects themselves, flawlessly. :) I have made changes upon changes, and still the PE works flawlessly. <Big Screen Hug :) >
What I would like to do now is compile all of the suggestions from the last few days communiques into a quick ref. sheet for those using the physics engine for their animations. I think that it would help future new users (like me) when trying to use the PE in their animations. I'll let you all know when I have it compiled.
Well, take care and have a great day.
Claudia "Selocic" ( a happy newbie :) )
--- In Carrara@(protected), "pmiinalainen" <petteri.miinalainen@(protected)> wrote: > Oh, one more important thing when dealing with physics. You have to > get imported object out from master-child hierarchy /ungroup them. > > Groups don't have geometry, hence they won't collide even the object > in the group has geometry. That will help you with your dominos. > > petteri
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