Terrain tutorial in 3dxtract 2004-01-21 - By Vince Marco
Back I was running through the terrain tutorial by Mike Moir in the Jan 3dxtract, and I'm not getting the described behavior. In step 6 after I've set up multiple shading domains in the vertex grid, I jump to the texture room and change the top shader to a layer list.
However, I do not see separate layers for the shader domains as described. What have I missed? I've been working outside of shader domains and it looks like this could help me out tremendously.
Thanks in advance,
Vince
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