Re: Fresnel effects -- plugin tool 2004-01-20 - By Joshua Foster
Back Yada, yada, yada. I'm right, no I'm right....Who cares? Lets get back to producing 3d.
Joshua
On Jan 20, 2004, at 4:28 PM, nospam2 wrote:
> Hello m3d242, > >>> The Fresnel effect has everything to do with the refraction : it is a > m> consequence of refraction. > > m> False. Fresnel Equations describe the reflection of light from > surfaces, not the > m> refraction of light through them. > > m> http://www.3drender.com/glossary/fresneleffect.htm > > > Well, I think you miss the physics. > When nor refraction is possible, all the light is reflected. It is > like the other face of the coin. So you can describe the Fresnel > effect in terms of how much light it reflects. But the physic behind > is a question of refraction. > > Go there, read everything, play with the java applets, specialy the > one called "critical angle of reflection". > > http://micro.magnet.fsu.edu/primer/lightandcolor/refractionhome.html > > > -- > Best regards, > nospam2 mailto:nospam2@(protected) > > > To unsubscribe send a message to > Carrara-unsubscribe@(protected) > > > Yahoo! Groups Links > > To visit your group on the web, go to: > http://groups.yahoo.com/group/Carrara/ > > To unsubscribe from this group, send an email to: > Carrara-unsubscribe@(protected) > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > >
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