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UV Mapping question

UV Mapping question

2004-01-20       - By Kevin Babcock

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Reply:     1     2     3  

I understand that when going from 3D to 2D you will produce a distortion
many times but other times the unwrapping is very predictable as in the
cylinder example I used.  It is these times that the unwrapping seems very
simple yet the unwrapped 2D image is very distorted. This seems counter
productive.

Kevin



-- --Original Message-- --
From: debadger [mailto:debadger@(protected)]
Sent: Monday, January 19, 2004 8:26 PM
To: Carrara@(protected)
Subject: RE: [Carrara] UV Mapping question


 Because putting a 3D shape into 2 dimensions ALWAYS produces distortions
in
 the 2D shape.  Does it map back onto the 3D shape properly?

 Elena

 -- --Original Message-- --
 From: Kevin Babcock [mailto:kbabcock@(protected)]
 Sent: Monday, January 19, 2004 8:56 AM
 To: Carrara
 Subject: [Carrara] UV Mapping question


 Why is it that when I am using the UV mapper it appears to distort the
 Shapes I am to export for mapping.  For instances say I'm working with a
 long Cylinder and wish to export it for mapping.  When I unwrap it to
export
 to photoshop the shapes are not proportional to the object they come from.
 Where I would expect a long square for the side of the cylinder I get a
 squat one.  This is just a made up example but it relays the problem.  The
 Flat shapes to map are often very distorted from there model proportions.
 What gives here?

 Kevin

 ~~~~~~~~~~~~~~~~~~~~~~~~
 Kevin Babcock
 IT Director
 Kimco Corporation
 (708) 583-9800 ext.363
 ~~~~~~~~~~~~~~~~~~~~~~~~


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