  | | | UV Mapping question | UV Mapping question 2004-01-19 - By debadger
Back Because putting a 3D shape into 2 dimensions ALWAYS produces distortions in the 2D shape. Does it map back onto the 3D shape properly?
Elena
-- --Original Message-- -- From: Kevin Babcock [mailto:kbabcock@(protected)] Sent: Monday, January 19, 2004 8:56 AM To: Carrara Subject: [Carrara] UV Mapping question
Why is it that when I am using the UV mapper it appears to distort the Shapes I am to export for mapping. For instances say I'm working with a long Cylinder and wish to export it for mapping. When I unwrap it to export to photoshop the shapes are not proportional to the object they come from. Where I would expect a long square for the side of the cylinder I get a squat one. This is just a made up example but it relays the problem. The Flat shapes to map are often very distorted from there model proportions. What gives here?
Kevin
~~~~~~~~~~~~~~~~~~~~~~~~ Kevin Babcock IT Director Kimco Corporation (708) 583-9800 ext.363 ~~~~~~~~~~~~~~~~~~~~~~~~
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