Can 't seem to get the Gradient shader to work 2004-01-19 - By Mike Moir
Back Just to clarify ,my statements. In the original post I did not notice it was for a sphere. So my initial explanation wouldn't work very well. If you chose spherical mapping you would end up with a seam showing where the gradient starts and stops . You may have to rotate the sphere to see this. I do think choosing "spherical gradient " for the blender channel of the mixer operator should work as I stated in my last post. Regards Mike
> Andrew, > Try using a "mixer" operator in the color channel, for the mixer's > "blender" info use the "gradient function,then insert your 2 different > colors in the 2 source channels. > Regards > Mike > > > To unsubscribe send a message to > Carrara-unsubscribe@(protected) > > > Yahoo! Groups Links > > To visit your group on the web, go to: > http://groups.yahoo.com/group/Carrara/ > > To unsubscribe from this group, send an email to: > Carrara-unsubscribe@(protected) > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > > > >
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