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Can 't seem to get the Gradient shader to work

Can 't seem to get the Gradient shader to work

2004-01-19       - By Mike Moir

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Reply:     1     2     3     4     5  

Just to clarify ,my statements. In the original post I did not notice it was
for a sphere. So my initial explanation wouldn't work very well. If you
chose spherical mapping you would end up with a seam showing where the
gradient starts and stops . You may have to rotate the sphere to see this. I
do think choosing "spherical gradient " for the blender channel of the mixer
operator should work as I stated in my last post.
Regards
Mike

> Andrew,
>  Try using a "mixer" operator in the color channel, for the mixer's
> "blender" info use the "gradient function,then insert your 2 different
> colors in the 2 source channels.
> Regards
> Mike
>
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