Converting a Vertex model to pure polygons? 2004-01-16 - By Mike Moir
Back Try creasing all the edges then. Select all, the go to Selection/crease select crease all. This is for the VM modeler. Regards Mike
> Ah... > > Can't quite figure out how to do this - > > I want the geometry I create to come out as straight polys, not as a > smoothed object... > > I tried converting modelers but it doesn't seem to work. > > Any help appreciated! > > Andrew >
To unsubscribe send a message to Carrara-unsubscribe@(protected)
Yahoo! Groups Links
To visit your group on the web, go to: http://groups.yahoo.com/group/Carrara/
To unsubscribe from this group, send an email to: Carrara-unsubscribe@(protected)
Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
|
|