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Converting a Vertex model to pure polygons?

Converting a Vertex model to pure polygons?

2004-01-16       - By David Bell

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Reply:     1     2     3     4     5  

In the vertex editor, Select all, crease edges

Yours,
David
__ ____ ____

Nordwind53@(protected)
David E. Bell
__ ____ ____

 -- -- Original Message -- --
 From: Andrew Turner
 To: Carrara@(protected)
 Sent: Friday, January 16, 2004 11:14 AM
 Subject: [Carrara] Converting a Vertex model to pure polygons?


 Ah...

 Can't quite figure out how to do this -

 I want the geometry I create to come out as straight polys, not as a
 smoothed object...

 I tried converting modelers but it doesn't seem to work.

 Any help appreciated!

 Andrew


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