Something different 2004-04-26 - By Leif
Back Hi Not to nurbs. Any mesh. Works best with quadrangles. Not be hierachial objects. I just now found out I can subdivide the mesh too, after clothmotion simulation. Look at the link again, new post with scene file uploaded.
Sincerely, Leif
On Mon, 26 Apr 2004 14:36:13 -0700, Valgar/Magnatude/RPK <valgar@(protected)> wrote:
>> Thanks! >> Yeah, that is something I had in mind! By manipulating the wind object, > one can simulate wave motions underwater.. >> I just added a "soft ramshorn" scene now... >> >> Regards, Leif > > > Hey Leif, can clothmotion be applied to any object? Plane is obvious (Poly, > nurb...)?? > If I knew I might just buy it. > > ~~RPK~~ >
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