  | | | Re: Carrara Studio 3.02 | Re: Carrara Studio 3.02 2003-12-17 - By m3d242
Back Because I like to stay current I've already downloaded and installed 3.0.2 =
but asside from the OpenGL stuff it seems pretty much the same as 3.0.1. Did they improve anything else? Booleans again? Have I missed something?
Also, shouldn't this latest update have been brought to my attention via th=
e new Eovia News Service feature we gained in 3.0.1? Because, it wasn't.
--- In Carrara@(protected), Joshua Foster <S1326592@(protected)> wrote: > http://www.eovia.com/download/updates_car.jsp > Carrara Studio 3.02 Highlights > > �? Eovia News Service > �? Improved Booleans > �? OpenGL work support for ATI cards > �? Over 60 fixes and improvements > > Eovia News Service > > The Eovia News Service included in this updater allows you to > immediately learn about important updates or bug fixes available for > Carrara Studio 3. This new feature automatically provides you with > information about Carrara Studio 3 such as the availability of a patch, > a new version, technical support and plug-ins. > > > -- ---- -- > > Fixes and Improvements > > Assemble > �? After deleting a master object and closing the document, inserting =
> a sphere in a new document crashes > �? Deleting two master objects at the same time crashes in this file > �? Duplicate w/ symmetry and Flip inverts normals > �? Tweener: Parsing formula tweeners causes the formula and tweener to > disappear > �? Camera Isometric: the zoom control does not allow you to go back to=
> original zoom > > Booleans > �? Booleans precision issue: jagged edges during Boolean operations > �? Some triangles are randomly absent > �? Some vertices of the polyline aren't welded > �? Should merge the vertices near to each other > > �? Spline objects do not Boolean properly. Produces odd geometry and > movement of the object > �? Boolean Subtraction on cubes produces missing geometry > > �? Boolean operation on distinct polymesh can be very slow > > �? Boolean on 2 spheres is too slow > > Rendering > > �? File Closes after Batch rendering > �? Crash when rendering scenes containing terrain primitives with Full=
> Raytracing turned on > > �? Global Illumination: Indirect lighting produces square artifacts > > �? Lens flares shine through objects > > �? File produces rendering failed error in Carrara Studio 3 > > �? Area Render of a Tree does not terminate > > �? Sky Light does not go through transparent objects if indirect > lighting is turned off > > �? NPR: Part of the scene does not render when the production frame is=
> not centered > > �? NPR: Attached file produces unknown error when rendering > > �? NPR: progress bar does not work properly in some cases > > �? NPR: Building Strokes dialog will jump to 100% then to real value > > Interactive Rendering > �? OpenGL: ATI drivers 3.8 cause update problem with Carrara > > �? Eovia Software Renderer: crash when changing the size of a > particular object > > Terrains > �? Rendering problems with terrains > > �? Interpolation for big size display some artifacts > > �? "Undo" causes error > > �? Unknown error when rotating the 3d preview > > Modeling > �? Spline modeler: this object freezes Carrara when the interactive > renderer level of detail is zero > > �? Spline Modeler: Unable to edit bezier handle in attached file > > �? Spline modeler: mesh of animated spline is not updated when the > time is changed > > �? Spline modeler: some patches in this model are not properly > tessellated > > �? Vertex Modeler: Rendering Failed Error when when performing loft. > > �? Vertex Modeler: Changing the scale of an object causes it to > disappear > > �? Vertex Modeler: cannot scale to 0 > > �? Vertex Modeler: The Link tool causes vertices to have the same > coordinates. > > �? UV Editor: Nil Point Error when using with Polyline > > Mac OS X > �? Global Illumination rendering is barely faster with 2 CPUs than > with 1 > > �? Object not rendering with Spherical Camera > > �? Animation does not start unless the mouse is moved > > �? Version number in about box is incorrect > > �? Logging out while Carrara is open causes Carrara to unexpectedly > quit. > > �? A click on a toolbar arrow does not always open it > > �? Saving a file with a 31 character name crashes > > > Tree Modeler > �? Trees: preview stops updating if the advanced properties dialog is =
> closed with cancel > > > Texture > > �? Shaders: The color gradient does not retain its settings when > reopened > > �? Rendering room properties can appear in the Shading room > > �? Crash: select a shader in the properties while in shading room > > �? Copy/paste: Shaders not "sticking" on copy/pasted objects > > > Import/Export > �? 3DS export: Mesh with more than 65536 vertices generates invalid > file > > �? 3DS export: facets are not flipped when they come from a flipped > instance > > �? 3DS export: instance needs unique names > > �? OBJ Import: import as vertex primitive with only one mesh crash > > �? OBJ Import: the obj importer needs an option to avoid merging > groups that have the same name > > �? OBJ Import: opening files using the \ character can crash if there =
> is no space before or after it > > �? OBJ Import: the specular exponent of shaders is not properly > converted > > �? DXF: facet are not flipped when they come from a flipped instance > > �? VET: Layer list shaders are not exported > > > Misc. > > �? Drag and drop of a master from the properties tab into itself > creates a copy even when control is not pressed > > �? Popup menus do not show their last item when the down arrow is used > for scrolling > > �? Properties Tray: The scroll disappears in the instances tab > > �? Spin Boxes: you should always be able to change the value with > constraint > > �? File Menu: the most recently opened file should be on top of recent=
> files list > > > [Non-text portions of this message have been removed]
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