  | | | Re: What use for Particle Shader under natural functions | Re: What use for Particle Shader under natural functions 2003-12-13 - By patrick210hd
Back http://www.renderosity.com/messages.ez? Form.ShowMessage=197616&Form.sess_id=1661782&Form.sess_key=1071369682
Here's a link to a Renderosity forum page which has particle shading tips that came from Antoine via Mark Bremmer. Hope this explains some things for you. Patrick
--- In Carrara@(protected), "dale97305" <mbp15@(protected)> wrote: > I just noticed a "Particle Shader" listed under natural functions in > the shader editing room. Anyone know how it is supposed to be > used? If it is a blending or mixing type function, anyone know what > it does? I thought that when you created a particle emiter, any > shader you applied to it was mapped to the individual particles. I'm > confused... > > I will check the archives to see if this has been covered before... > there doesn't seem to be any mention of it in the help document. > > Dale Price > mbp15@(protected)
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