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New 3D format in the works...

New 3D format in the works...

2004-04-22       - By hans_k

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> In the case of a .max, it is a scene file not an object file, but unlike
> a
> tS scene file that contains all the objects, the .max file says something
> along the lines of 'this object loaded from here gets positioned here,
> scaled like this' and ' a light goes here' but doesn't actually include
> the
> elements themselves. So if you load it into anything else, you get a set
> of
> point objects, which are the locators where other things would be loaded.
> This makes .max pretty much unusable except for with Max.
>
> I could be wrong, someone will correct me if I am :)

There are lots of mesh *objects* in .max format to find on internet,
at Renderosity for example. I got the impression that the .max format
contains more information than most other 3d files. But also I think it
is kind of forbidden outside of 3dsmax, as for example PolyTrans has
a plugin to run from inside 3dsmax to access the outer world. All other
formats PolyTrans handles standalone.

- Hans