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New 3D format in the works...

New 3D format in the works...

2004-04-22       - By Joel Blackwell

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If you have it, you can use Right Hemisphere's conversion utility (or
something like Polytrans) and convert it that way.  Other than a fairly
high level conversion utility, there isn't any other way that I could find.

-Joel


Thomas Moffat Grimes wrote:
> Max files don't move well between apps, they are (as I understand it)
> not complete files with geometry and lighting contained in them, but
> rather specify that 'this object goes here, this goes there' without
> storing the object details. This means that a .max file pretty much
> doesn't convert or load into anything else, and not into tS, nor into
> the converter that I use. The route is to save it from Max in a
> different format, then import. Someone with more detailed knowledge
> might be able to add more than this :)
>
> HTH!
>   Tom
>
>
> Thomas Moffat Grimes
> Marketing Communications
> Caligari Corporation
>
> mailto:thomas@(protected)
> http://www.caligari.com <http://www.caligari.com/>
>
>     -- --Original Message-- --
>     *From:* RorrKonn [mailto:rorrkonn@(protected)]
>     *Sent:* Wednesday, April 21, 2004 11:39 PM
>     *To:* truespace@(protected)
>     *Subject:* Re: [TSML] New 3D format in the works...
>
>     Well I would be happy to know how to get a .max file in to TS.
>     any body know ?
>
>     RorrKonn
>     http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com
>     <http://toolbar.msn.com/go/onm00200415ave/direct/01/>