New 3D format in the works... 2004-04-22 - By Joel Blackwell
Back If you have it, you can use Right Hemisphere's conversion utility (or something like Polytrans) and convert it that way. Other than a fairly high level conversion utility, there isn't any other way that I could find.
-Joel
Thomas Moffat Grimes wrote: > Max files don't move well between apps, they are (as I understand it) > not complete files with geometry and lighting contained in them, but > rather specify that 'this object goes here, this goes there' without > storing the object details. This means that a .max file pretty much > doesn't convert or load into anything else, and not into tS, nor into > the converter that I use. The route is to save it from Max in a > different format, then import. Someone with more detailed knowledge > might be able to add more than this :) > > HTH! > Tom > > > Thomas Moffat Grimes > Marketing Communications > Caligari Corporation > > mailto:thomas@(protected) > http://www.caligari.com <http://www.caligari.com/> > > -- --Original Message-- -- > *From:* RorrKonn [mailto:rorrkonn@(protected)] > *Sent:* Wednesday, April 21, 2004 11:39 PM > *To:* truespace@(protected) > *Subject:* Re: [TSML] New 3D format in the works... > > Well I would be happy to know how to get a .max file in to TS. > any body know ? > > RorrKonn > http://www.Atomic-3 (See http://mic-3.ora-code.com)D.com > <http://toolbar.msn.com/go/onm00200415ave/direct/01/>
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