  | | | Re: we should not need to buy another program to import poser figures | Re: we should not need to buy another program to import poser figures 2003-12-11 - By m3d242
Back While that is surely better than the early days of Poser, I still find him creepy and vacent. I realize that you said he's not finished but his solid white, zombie like eyes don't help your case.
--- In Carrara@(protected), richardsan <elfwerx@(protected)> wrote: > how would some developement in that area intrude on your use of carrara, > if you don't like poser? > > this was rendered elsewhere > http://www.stratacafe.com/image.asp?imageID=12211 > > far and away from a finished piece,it was a test, to see how usable > poser figures+texture maps could be used outside of the poser > environe... your concerns about poser looking creepy, and others posting > about its plastic look, is an antiquated view...it used to be like that, > but it has seen vast improvements[just like raydream/carrara]......there > is nothing, in its price range, that outputs what it does. poser has a > strong community and user-base, so does carrara...inter application > access is very important, not a whim. > developement is normal, unless you're a "change is not good" sort of > person. i think eovia seems to have its finger on the user-base > pulse...if we want/need something like this, then someone should try to > provide it, or examine alternative methods for incorporating it. > i can't stand the creepy use of poser either, but i think that issue is > another topic. drawing in the dirt has its appeal but it is not even > considerable; compared to capturing an image with a nikon. > > > > m3d242 wrote: > > >I'm with you Josh. > > > >I can not stand those Poser characters. The vacant, empty look in their eyes, > >they all look like zombies. 90% of the time I think they detract from the scene > >they are imported into. Even if your scene looks totally real, having that > >creepy maniquin in there takes away from it. It's almost never convincing. > > > >Considering all the great things Carrara is capable of I am actually surprised > >at how many people are hung up on this Poser thing. Of all the possible > >improvemnts that I'd like to see made to Carrara, Poser imports aren't even > >on my list. Eovia should extend Carrara's native funtionality (which I'm sure > >they will do) and leave the Barbie Doll imports to someone else. > > > > > > > >-- In Carrara@(protected), Joshua Foster <S1326592@(protected)> wrote: > > > > > >>There are also a lot of 3D people out there that do not like poser. I > >>would rather see Eovia work on extending their own program rather than > >>extend the functionality of another program. Leave that up to someone > >>who wants to make a few more bucks on a plugin. > >> > >>Joshua > >>On Dec 10, 2003, at 11:06 PM, darthbobvilla wrote: > >> > >> > >> > >>>I don't think it is smart to say that by saying OH by the way daz > >>>studio is working on this so we don't have to bother to do it( develop > >>>a poser import plug in.)or say another company is doing it. > >>> > >>>When are they gonna come out with it? > >>> > >>>is it gonna be crappy or hal way decent? > >>> > >>>Most of us buy 3d programs because we have something to do with it. > >>> > >>>If we need to tell a story most of the time it won't be about a cube > >>>talking to another cube or cubes invloved in a car chase. > >>> > >>>The reason why people need a poser plug in is: > >>> > >>>1: there are tons of poser assets > >>> > >>>2:the model are now more humane looking that they were before. > >>> > >>>3: they are cheap. > >>> > >>>4: you don't have to model the assets wich would take you a month to > >>>do to build a fairly good looking victoria 3.0 > >>> > >>>5: everything is there but eovia does not seem to want to recognize > >>>the potential. > >>> > >>>6: we would replace the cubes by good looking poser assets!!! > >>> > >>> > >>>it would be unfair for us to have to go buy another program, we > >>>already forked some big money for CS3 but it would be fair if it was > >>>an in house product from eovia that we could pay at a reasonable price > >>>and "plug in" in our software. > >>> > >>>i have learned to import poser with not too much difficulty now after > >>>hundreds of hours of test and trials and a fellow here just showed me > >>>how to make the hair half decent wich i had spent weeks on but with no > >>>success,i use the obj import path and sometimes it is hard to set up. > >>> > >>>i have to pose in poser export the figure then the hair because if i > >>>sent it all in one group i cannot modify the hair later in carrara. > >>> > >>>i know my way sounds complex but that is th way i feel comfortable > >>>doing it now. > >>> > >>>but a full pledge plug in would make it a snap and i know it can be > >>>done. > >>> > >>>what we should do is write directly to eovia and asked for them after > >>>tons of emails they are bound to give us an answer. > >>> > >>> > >>>-- ---- ---- ---- ------ Yahoo! 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