Re: 2 modelling questions 2003-12-11 - By markdesmarais
Back --- In Carrara@(protected), "jon_shacklock" <jonshack@(protected)> wrote: > --- In Carrara@(protected), "jon_shacklock" > I got there in the end with Mark's vertex method. Thanks Mark, I > would never have thought of starting a key cap from a cylinder but > it worked much better than starting from a rounded rectangle. > > I made a couple of small but significant breakthroughs today > thanks to this forum. >
You're welcome! I didn't invent that technique, I saw it on 'rosity. It was a response to the lack of bevel tools in the VM- if you extend it, you can start with a sphere and explode out three dimensions to get soft corners on all the edges. Here is the original-
http://www.renderosity.com/messages.ez?Form.ShowMessage=610249
Markd
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