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Re: The Broken Bascule

Re: The Broken Bascule

2003-12-09       - By Andrew

 Back
Interesting little quirk. After playing with it I decided to try and replace
all the planes.
After replacing the planes it worked fine with out the plank going through the
floor. I
don't think there is something wrong with the physics so much as a possibly
corrupt
primative in a sample file.

Andrew

--- In Carrara@(protected), David Wood <dwood@(protected)> wrote:
> Create a new Carrara Studio document (even in 3.01), select Animations,
> and open up the Bascule sample.
>
> It's a simple-looking scene: ball drops on plank, other end of plank
> goes up sending cube into the air.
>
> There's a large hole in the physics, though: for some perverse reason,
> after the plank is hit by the ball it gets swallowed up by the ground
> and disappears completely into the solid ground, while the ball just
> slowly rolls away on the same ground.
>
> That's just not right. Why does it *do* that, and is there any way to
> fix it?
>
>
> --David                            http://skipjack.bluecrab.org/~dwood
>
> "After all, we can't have too many meta-stable personality constructs
> gallivanting around the universe in Pfhor attack ships, can we?"
>                                                  --Durandal, Marathon 2


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