Re: 3d black & white house in C3 2003-12-07 - By Mike Moir
Back Doug,
I only modelled what I can see from this view so no interior was modelled. I do architectural renderings as a freelancer so I model quite a few houses in a year . It takes probably 5 hours to model a house like this , it is not super accurate modelling . I generally trace the elevations in Corel draw then export as an *.ai file and open in carrara's spline modeler . The textures were all black and white texture maps that were hand created in corel . The toon render was very fast , maybe 5 minutes as it wasn't a very big image. The reflection in the windows were done in post as this would be the quickest way to do it. Regards Mike
> Mike -- excellent work, I am very impressed. > > A few questions > > note: I am designing my new house now in 2D and plan to > use CS3 to render 3D views and plan/check interior lighting, > windows/sunlight colors etc. later. > (I already did a long./lat. 3D sunrise/sunset az./elev. study for the > min./max. June 21/Dec21) > > how long did the .car file take to create (hours, days, weeks?) and > was lighting a big job? and was render pretty fast in b/w & toon > lines? > Any tips to share to make the overall job easier yet show well? Like > I assume the interior is empty? Windows have reflecting glass? How > did you apply textures: procedural or .jpg? etc. What about the > siding, garage door etc. lines/texture -- procedural texture or > actual modelling? > > Thanks, > Doug >
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