Alpha Channel in C3.0.1 2003-12-07 - By Naomi Sullivan
Back Hmm, I just opened a scene, set the background to white and threw in a sphere (which a put a texture on). Went out and rendered it as a tiff, with the alpha chosen (the sphere was selected). When I opened the tiff in my 2d program the sphere has the correct texture and a mask around it, and the background is white? So, either I don't understand what you are referring to, or it's not happening on my machine. Running WinXP.
just ask ;) wrote on 12/7/2003, 7:09 PM:
> Has anyone else noticed that the alpha channel in C3.0.l/Windows > renders to black when it is selected as an option? I did not have this > problem in the previous release. Happenes with or without GI or full > ray tracing enableld.
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