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Re: Transparency maps problem i get ghost artifacts..any solutions?

Re: Transparency maps problem i get ghost artifacts..any solutions?

2003-12-07       - By patrick210hd

 Back
Look in the files section under "shader butterfly.jpg" for a
transmap setup that works.





--- In Carrara@(protected), "darthbobvilla" <spinarouni@(protected)>
wrote:
> When i import hair from poser to carrara i apply the texture maps
in
> texture channels then i apply the trans maps in transparency , i
> apply light thru transparency in render but every time i get a
gost
> like effect.
>
>
> Let me explain when i render what i see is both the full model for
> the hair i see the texture and also i can see where the
transparency
> maps cut off but i see the rest of the model wich is semi
> transparent and wich is really anoying.
>
> i tried several times and i always end up in this situtation .
>
> is it a common problem with carrara that transparency maps does
not
> hide the rest of the model and leaves a ghost effect like this.
>
> it could be cleared post work but it would take a long anoying
time
> to do so.
>
> i got down the trick with eyelashes and it works great and i try
the
> same rig with poser hair in shader room but it does not work. does
> anyone have any cool ideas on this to help me out or point me to
> some places i can go to read on this situation.
>
> thanks


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