The Broken Bascule 2003-12-06 - By Corky
Back I realize that this doesn't help much, but I'm not having the same concern on my p4 2.4 with overclocked nvidia video card.
-- --Original Message-- -- From: Douglas Alden Peterson [mailto:visualeyes@(protected)] Sent: Saturday, December 06, 2003 4:42 AM To: Carrara@(protected) Subject: Re: [Carrara] The Broken Bascule
> No workaround that I know of.
I'm not an animator so I haven't checked this out, but if I recall, the falling through the floor can be corrected by increasing the complexity of the mesh. Some of the primitives don't have enough polygons to make the objects bounce off the surface.
Animators, please correct me if I'm all wet.
Doug
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