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Re: Distributed Rendering

Re: Distributed Rendering

2003-12-02       - By Aureliano Sanchez-Arango

 Back
Reply:     <<     11     12     13     14     15     16  

Are you rendering everything in one pass?  If you have a
compositing program like AE, you can render individual parts of
your scene separately and composite later, which makes for
shorter individual renders.  Jeremy Birn talks about it at length in
"Digital Lighting and Rendering."  It can also give you more
control over the look of your output if you render each indvidual  
model in separate passes--a beauty pass, a highlight pass, a
reflections pass, etc.

I just solved a very thorny choreography problem when I realized I
should just render the individual models separately and
alpha-comp them later in AE.   The output is only 640 x 480 at 30
fps (no oversampling--I'm only matching to Digital 8, so why
bother?), the objects are simple, and there's only one light, so it
wasn't a question of rendering times at all.  But doing each
element separately changes my whole approach to the shot.  

I'm sure many of the stills illustrators here will pipe up and say
they do multi-pass renderings all the time and layer the passes
in Photoshop.  Same reasons--faster overall rendering times,
more control.

It's even made my wife happier, since I won't be committing
suicide now.  ;)

A.

--- In Carrara@(protected), Harvey White <madyn@(protected)>
wrote:
> On Mon, 01 Dec 2003 10:58:35 -0000, you wrote:
>
> >As a complete novice with animation and rendering, I went
into shock
> >the first time I rendered an animation - it took 17 hours.  I
don't
> >have the highest spec pc in the world, but it's above average.  
It
> >was instantly apparent that if I wanted to do any more
animation, I
> >needed a separate machine for rendering, and since I can't
afford
> >another machine at the moment I just gave up on animating
:D
>
> Depends on what you are doing, but average 1-3 minute/frame
depending
> on what you do, 30 FPS if you want to output to DV or DVD, no
HDRI, no
> really fancy rendering, about right.
>
> >
> >I'm not expressing myself well here, I'm trying to say that it's
so
> >self-evident that setup and rendering can't be done on the
same
> >machine that the only logical approach is to have the
rendering part
> >of the application as a separate bit that can be installed either
on
> >the main computer, or on a different computer, with the
licensing
> >agreement recognizing the realities of the situation.  Who can
afford
> >to have their main computer tied up for hours and hours at a
time?  
> >Mr. Nobody, that's who.........rotfl
>
> Well, I've done it, for that amount of time and longer, and it is
> painful.  However, you can set Carrara's priority down a bit, so it
> renders slower, and then still use your computer.  You just
can't use
> it for Carrara, but email and the like will still be useable.
>
> Harvey
>
>
> >


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