Re: Distributed Rendering 2003-12-02 - By Aureliano Sanchez-Arango
Back Are you rendering everything in one pass? If you have a compositing program like AE, you can render individual parts of your scene separately and composite later, which makes for shorter individual renders. Jeremy Birn talks about it at length in "Digital Lighting and Rendering." It can also give you more control over the look of your output if you render each indvidual model in separate passes--a beauty pass, a highlight pass, a reflections pass, etc.
I just solved a very thorny choreography problem when I realized I should just render the individual models separately and alpha-comp them later in AE. The output is only 640 x 480 at 30 fps (no oversampling--I'm only matching to Digital 8, so why bother?), the objects are simple, and there's only one light, so it wasn't a question of rendering times at all. But doing each element separately changes my whole approach to the shot.
I'm sure many of the stills illustrators here will pipe up and say they do multi-pass renderings all the time and layer the passes in Photoshop. Same reasons--faster overall rendering times, more control.
It's even made my wife happier, since I won't be committing suicide now. ;)
A.
--- In Carrara@(protected), Harvey White <madyn@(protected)> wrote: > On Mon, 01 Dec 2003 10:58:35 -0000, you wrote: > > >As a complete novice with animation and rendering, I went into shock > >the first time I rendered an animation - it took 17 hours. I don't > >have the highest spec pc in the world, but it's above average. It > >was instantly apparent that if I wanted to do any more animation, I > >needed a separate machine for rendering, and since I can't afford > >another machine at the moment I just gave up on animating :D > > Depends on what you are doing, but average 1-3 minute/frame depending > on what you do, 30 FPS if you want to output to DV or DVD, no HDRI, no > really fancy rendering, about right. > > > > >I'm not expressing myself well here, I'm trying to say that it's so > >self-evident that setup and rendering can't be done on the same > >machine that the only logical approach is to have the rendering part > >of the application as a separate bit that can be installed either on > >the main computer, or on a different computer, with the licensing > >agreement recognizing the realities of the situation. Who can afford > >to have their main computer tied up for hours and hours at a time? > >Mr. Nobody, that's who.........rotfl > > Well, I've done it, for that amount of time and longer, and it is > painful. However, you can set Carrara's priority down a bit, so it > renders slower, and then still use your computer. You just can't use > it for Carrara, but email and the like will still be useable. > > Harvey > > > >
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