Re: Carrara and Bryce 6? 2003-11-27 - By m3d242
Back Not to pick nits or anything but on your site you say that Bryce 5 and Carrara have, "bounced between many companies" and that's not really accurate. Bryce started it's life at MetaCreations and was then sold to Corel where is still is. That's it, only one "bounce". Same goes for Carrara, started at MetaCreations and was sold to Eovia. Yes, when Bryce started out MetaCreations was called MetaTools but that was just a name change, it was still in the same place.
--- In Carrara@(protected), "Kevin Gwartney" <alduin@(protected)> wrote: > I am using Bryce quite a bit as well to augment Carrara. Carrara's terrain > modeler if functional, but Bryce is a dedicated terrain modeler. CS4 or 5 > might eclipse it, but not yet. > > As it happens, I am doing the artwork for a game right now. It is a 2D > venture and I am using Bryce 5, Carrara Studio 3, and Poser 5 to create > models and pre-render them for use as in-game sprites. I was initially going > to use Carrara for everything, but Poser is so good at what it does I added > that to the mix. Then I started trying to make realistic terrain in Carrara > and found myself falling back on Bryce instead to kick out good landforms > fast. I am also using Paint Shop Pro 8 for all post work and some visual > elements that are not suited to 3D (certain UI elements, icons, special > effects). > > The game is Realms of Hope, based on the golden oldie Master of Magic > (1994). > http://www.realmsofhope.com if anyone is interested in seeing our favorite > art packages in real world use. Check out the Artwork Section->Tools page to > see just how I am using them. There isn't much art up on the site yet, but > will have screenshots and such as the months progress. > > ~Kevin Gwartney "StraightRazor" > > -- -- Original Message -- -- > From: "unadavey" <unadavey@(protected)> > To: <Carrara@(protected)> > Sent: Wednesday, November 26, 2003 2:43 AM > Subject: [Carrara] Re: Carrara and Bryce 6? > > > > Must admit that I keep sneaking back to Bryce all the time. For > > anyone interested in making game environments, Bryce for terrain and > > Terragen for skyboxes produces a much better environment. > > > > *waits for hail of missiles*
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